Tag Nintendo DS

Allez Wii-sine!

What’s that you say? You don’t really want to play a video game about Alaskan crab fishermen?

Well, maybe you’ll appreciate this: a forthcoming video game for the Nintendo Wii and DS based on Iron Chef America!

Unlike yesterday’s video game mention, this one is 100% for real and on the way to an electronics store near you. There’s not a ton of information in this brief game site news piece, but my guess is that the game is heavily based on the very popular “Cooking Mama” series for Wii and DS, where you have to chop, slice, grate, fry, and get your dish on the plate before time runs out. Except it will feature Mario (Batali, not THAT Mario), Bobby, Morimoto, and the voice of Alton Brown.

We have “Cooking Mama” for both the Wii and the DS, and it’s a great concept for the Wii. It’s a little less challenging on the DS, because the motion is pretty much always the same. Charlotte likes to play the game, and the TV tie-in is very smart (although I personally would prefer a game based on the original Japanese show), so this one is likely to find its way to our house, too.

Now, somebody needs to come up with a “MythBusters” game (explosives sold separately) and a “Dirty Jobs” game and all my TV show game needs would be complete. (On second thought, the “Dirty Jobs” game would probably involve something very gross, so maybe ixnay on that one)

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While You’re Waiting For Spore…

September is a long time away for those of us awaiting Spore. Which reminds me…at the Apple event last week, EA announced that they would also have an iPhone/iTouch version of Spore similar to the version they’ll be releasing for the Nintendo DS.

But that wasn’t what I wanted to tell you. Last time we heard from Captain Sig Hansen of the F/V Northwestern, he was in hot water for letting some Russian hoodlum use his name and his ship’s name to market some frozen crab legs.

One thing you can say for Sig, he’s always looking for a new way to make a buck. Now the deal is that he is involved with a video game company to make a “Deadliest Catch” video game. The player would get to choose between several “Deadliest Catch” ships (including the Northwestern, natch) and act as one of the deckhands. The idea is that you’d have to set and pull pots while braving the conditions on the vast Bering Sea during king crab and opellio crab seasons. I don’t know how fully formed this idea is, but it might be fun on the Wii, where you could actually physically interact with the game. It might all just be wishful thinking — there’s quite a lot of time to sit around and think once the crabbing’s done, I’ll wager. The new season of “Deadliest Catch” starts next month, in case you’re wondering.

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When You Wish Upon A Star

Disney

Last summer, I posted about a system being tried out at Safeco Field in Seattle where fans at the ballgame could bring their Nintendo DS and connect to a variety of information and service options via a wireless network in the park.

Now the Disney people are getting in on the action. Via Engadget comes this post which tells us that Disney is testing a service at Walt Disney World in Florida where visitors can use a Nintendo DS (supplied by the park) to find their way around, locate special services (ATMs, bathrooms, etc.), and even meet up with the costumed characters. That website’s forum even has a first-hand account from a WDW visitor who got to try it out and posted pictures (including the one above) of the actual unit and screens. Here’s a link to another site that has a picture of the printed documentation the park gives visitors who try the system, to give you a sense of what it offers.

The only downside I can see is that, at least for now, you have to use the DS that the park provides rather than your own, which probably means that you can’t use anything with it except their unique system. The Safeco pilot let visitors use their own handhelds. Disney being Disney, it’s probably not likely that they’ll change that when/if they officially roll this out. Otherwise, I think this is a brilliant idea for any large theme park and could easily be rejiggered for almost any kind of venue that wanted it — museums, zoos, historical sites. It’s also a very smart strategy on the part of the people at Nintendo because it gives them a foot in the door of the sort of services Apple is aiming for with the iPhone/iTouch, at a much lower price point for the end user.

All things being equal, it’s pretty likely that next year we’ll take Charlotte to Disney World, so I hope this particular service is in full-swing by then.

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Bet Your iPhone Can’t Play MarioKart

nds%20at%20ballgame.jpg

All of us at The (Real) Big Red House have been jonesin’ for a Nintendo Wii pretty badly, but the very tight availability of the consoles earlier in the year sent us in a slightly different direction — we each got a Nintendo DS Lite. Bridget got hers first as her birthday present, but before long the three of us were squabbling over whose turn it was to use it, so we bought one for Charlotte for her birthday in May. I then demanded one for myself as a Fathers’ Day gift, because I didn’t want to have to wait until August to get one.

So now that there’s no squabbling over who gets to use the console, instead we squabble over who gets to use which game cartridge. This little accessory solves some of that, plus opens up the possibilities of playing many different games (I will let you use your imagination as to wha tI’m talking about). When we’re not squabbling, though, we are having a ball. Unlike with the PS2 that sits forlorn and unloved in our family room, Charlotte can actually manage the simpler controls and has discovered that she likes to play video games. And we have had a ton of fun playing some multiplayer games together: part of our Fourth of July experience this year was all sitting together in the family room playing MarioKart.

The DS units have built-in wireless networking, you see, and can be used in ad-hoc mode to create a network between players within close physical range of one another. They can also connect to WiFi networks and connect to other players via the Internet. And, if you’ve got the web browser cartridge, you can use the DS as a portable web access device. I haven’t been able to get any of our DSes connected to our home wireless network yet, but that seems to be due to some quirk with our Linksys wireless router not liking any client that isn’t another piece of Linksys gear. But it hasn’t really been all that important yet, since we’re able to connect to one another.

Via Engadget, I read this AP story yesterday about a pilot program at Safeco Field in Seattle, where you can use your DS to connect to an interactive service offered by the ballpark. It lets you order food and drinks, watch video of the game in progress, play trivia games, and so on. It costs $5 to use the service, but considering how many different ways sporting events find to separate you from huge wads of cash, that seems pretty small. Personally, I think it’s probably worth the $5 to eliminate the hassle of buying food and drinks from the concession stands, regardless of whatever else it lets you do. (The photo above comes from a Flickr user who brought his DS to a game and tried it out.)

I know that some Mutual Friends of Torrez have had success web browsing with their DSes, so I look forward to trying that out sometime. If I could carry around my DS instead of a laptop, that would be pretty cool. And I suppose I could always duct tape my cellphone to my DS for a sort of homemade iPhone, but I might not have to for long. I read last week that there’s a video camera coming out for the DS soon, and the thing already has both a microphone and speakers, so it’s only a matter of time before someone gins up an IP videophone that uses Skype or some other Internet telephony service.

Comments:

We used my friends’ set at a Mariners Game and it was fun…in fact, I enjoyed it more than the game.
Posted by Karan [URL] on 07/10/07

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